Ubisoft Montreal Promises 'Radical' Changes in Watch Dogs Sequel

In a recent interview with CVG, Ubisoft Montreal's Vice President of Creative Lionel Raynaud discussed the studio's plans for the eventual Watch Dogs sequel, noting its reception mirrors that of the first Assassin's Creed.


"We had a lot of flaws in the replayability of gameplay loops and you could feel that the game


was a first iteration. At the time, there was clear potential but it was not easy to know it was going to become the franchise that it is today," Raynaud said. "It's the same thing with Watch Dogs: it was difficult to do everything at the right level, which is why we took more time."


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